
Troubleshooting Real-Player
Why am I waiting?
In order to help things run as smoothly as possible, Real
Player uses a 'buffer system'. This means that the player buffers
a certain amount of the clip in memory before beginning to play.
This guarantees a certain amount of smooth playback, even if
the stream slows down due to heavy network traffic. You can set
the buffer size yourself and depending on how you have your Real
Player set up will affect how much of the clip will be buffered
before playback begins.
Why is the playback not smooth?
Sometimes, when traffic is high or you have a slow processor
or only a small amount of RAM, playback will become jerky. This
can either be manifested as the audio continuing to play but
the video freezing up, or vice versa.
There are a number of ways of dealing with this problem depending
on the cause (traffic, processor, RAM etc.). If you have a reasonable
buffer size (the default is to buffer as much as memory will
allow) simply press the pause button on the Real Player when
you notice the jerking begin. This will give the buffer a chance
to fill back up. After a while (5 to 10 seconds is often enough)
press the play/pause button again and playback should resume,
smoothly.
Another thing to try is to set your buffer size to zero. This
will allow slightly faster playback as processor speed is not
affected by any buffering operations. To change your buffer size,
go to the “View” menu. Click on “Preferences” then “General” then “Buffered
Play” and change the setting to “Buffer at least
0 seconds.”
Where is the Motion?
Streaming media has one major drawback. Even if you have a
state of the art computer and even if the clip has been encoded
for a very fast connection, you are limited by the speed that
the signals travel to your computer. It is possible to encode
really good quality clips - up to 15 frames per second. However
the phone lines simply do not support this kind of speed.

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